![]() Crew members will usually have new conversation options after the completion of a Priority Op mission. Note: You should check in with all of the crew after each Priority Ops mission. Vetra Nyx, one of the Tempest's new crew, will help acquaint you with all the sections of the ship. Feel free to explore the ship a bit before heading out, though most of the crew is too busy readying the ship to talk to Ryder. Once the cutscene has ended, your next objective is to head to the bridge to begin the trip. When you finally enter the Tempest Ryder and Cora Harper enjoy a breathtaking view of the new ship. You can also make a quick stop at the Cryo Bay to check on your sibling and pick up a side mission, Task: Lost Brother. Access audio logs for insight into the Initiative and a few words from Liara T'Soni. The first memory trigger for the recently started Allies and Relationships mission can be found here, as well as a model of the SSV Normandy SR-2. (+270 XP for boarding the Tempest.)įeel free to explore Alec's former quarters, now your own personal room, as SAM suggested. This objective is complete simply by going to the Nexus Docking Bay, but in the interests of efficiency the following actions can also be accomplished in the interim. 2.33 Speak with Tann at the Nexus Pathfinder HQ.2.32 Establish an outpost at an appropriate site.2.31 Optional: retrieve the unsealed item.2.26 Follow the conduit farther into the vault.2.12 Reactivate the power relay station.2.10.1 Scan the power pylons to find an interface.2.9 Investigate the power relay station.2.7.1 Find a code to access locked buildings.2.7 Search Site 1's main control building.Signal patterns indicate it is somehow monitoring Kadara's groundwater. The Architect's armor suggests multiple self-repairs due to sulphuric acid exposure. It is in an orbital standby mode and remains tethered to its home planet Kadara. This Remnant Architect's programming directives have been interrupted. Note: This anomaly is available after completing Old Skinner. Site of a wind farm that powers Kadara Port. The western region with numerous sulfur pools. The Kadara Port slums at the base of the mountain ruled by the Outcasts.Ī highland valley in the northwest region.Ī mountainous valley in the far southeast region. Taken over by the Nexus exiles, who slaughtered the kett, and now ruled by Sloane Kelly and her Outcasts. The Andromeda Initiative's outpost on Kadara.Ī mountainous valley in the southern region.Īn angaran settlement that was under kett occupation. New algal blooms and microbial life have emerged, which eat and metabolize sulfide minerals in the ground water before serving as food supply for larger animals. Sampling shows that activating Kadara's vault has dramatically improved water quality. You can help Mass Effect Wiki by expanding it. Kadara Vault Activated and Outpost Not Established Ditaeon should not require more than standard water trading. ![]() Kadara Vault Activated and Outpost Established The outpost is led by Christmas Tate, formerly of Mining Company 07 on Mars. The Nexus is considering its response to these events, as Vidal is an unknown factor to the Initiative's leadership.ĭitaeon, the Initiative outpost on Kadara, has had a smooth initial deployment. Kadara Port is now controlled by the Collective, led by "the Charlatan" Reyes Vidal. Officially, the Nexus still has no diplomatic ties with Kelly unofficially, the APEX bounty on Kelly has been quietly withdrawn. Sloane Kelly, leader of the pirate Outcasts, has now cemented her hold on Kadara Port and pledged to defend any outposts on Kadara from other exile factions. Kadara Port is considered a rogue state by the Nexus, given its strong ties to the Exiles, and Initative personnel are advised to keep their distance.ĪPEX reports that Kadara Port is currently contested by two factions: the pirate Outcasts, led by former Nexus security official Sloane Kelly, and a more mysterious group of spies and smugglers broadly known as the Collective. Reportedly once a trade port for the angara, it has been adopted by exiles, pirates, and mercenaries who use it as a staging ground. Of greater concern is the large settlement known as Kadara Port. Closer range surveys now reveal that Kadara's water sources are tainted and unpotable. Seemingly abundant liquid water and an oxygen-mix atmosphere made it a strong candidate for settlement, earning it the designation Habitat 4. Kadara was of great interest to the Andromeda Initiative after it appeared on long-range surveys.
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